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U he hive installation location ma
U he hive installation location ma













To properly load vault codes from c(18), make sure you have at least one collectible in your vault archive! Due to significant changes in the vault, this version no longer supports vault codes without the collectible feature initialized *Hotfix* Fixed a bug with the save/load system that prevent D(1) vault codes from being loaded in D(1) your old D(1) vault codes are useless you need to save again in this version to get a "clean" save Fixed a bug with the mercenary system that prevented multiple players from employing the same mercenary even when they are far enough apart

u he hive installation location ma

You can no longer stay out of combat when a player of your group is fighting in Blackfire Deep 'Meteor Strike' and 'Guardian Angel' Cooldowns reduced by 30 seconds 'Meditation', 'Meteor Strike' and 'Recovery' will now reset cooldowns out of combat Increased item droprates of mobs in Blackfire Deep by 50% to accomodate for the smaller maps Treasure Chest and Ancient Apparatus are now more common in lower floors

U HE HIVE INSTALLATION LOCATION MA GENERATOR

Fixed a problem with Blackfire map generator to sometimes create empty maps Fire Globes, Water Globes and Lightning Arc will now resummon 5 orbs when used out of combat Changed Divine Lance and Dread Lance implementation so that they no longer get deactivated randomly in addition, the buff icons will now be displayed in the status monitor *Hotfix* Meteor Strike cooldown reset has been removed again for obvious reasons *Hotfix* Fixed a bug with vault saves that prevent newly created vaults from being loaded 'Radiant Heart' Spellpower modifiers Reduced Blackfire Deep floors can now have special event features like dual-bosses, multiple bosses in general and a defense or escort event More Dungeon Point rewards will be added in future updates Dungeon Points can be turned in for Ethereal items and a unique summoning rod at the entrance of Blackfire Deep Added new resource: Dungeon Points can be gained by progressing through Blackfire Deep Due to the newly added Dungeon Points feature save/load has been modified -comp in your codes from D(1) or D(2)! *Hotfix* fixed incorrect version numbers displayed ingame Lava dungeon tileset can no longer spawn the defense event Blackfire Events can no longer appear on the first floor Laying traps is now always possible when being stealthed, regardless of combat state

u he hive installation location ma

When your minion gets attacked, the master will also be set in combat state Fixed two major exploits with the inventory system Fire Globes now applies a DOT on first hit instead of a resistance debuff You can no longer progress to the next Blackfire Floor when you die on the exit Beacon Fixed a bug that sometimes rendered stolen items saved Fixed a bug that dropped the Psionic Blade when leaving or entering Blackfire Deep Fixed a cave wall corner tile in Blackfire Deep that sometimes prevented passage through the caves

u he hive installation location ma

'Meteor Strike' is now a spell with cast time, but much lower cooldown Water Globes no longer apply the 'soaked' debuff this is now exclusive to the new old Waterball ability from water elementals Added an option to summon a legendary material vendor for DP *Hotfix* Fixed a small exploit with the legendary vendor













U he hive installation location ma